Select Photoshop Techniques


1. Photoshop - wet/digital room -- both are tools - Ansel Adams / early vs. later

2. Digital Storage - Delkin Archival Gold CD - DVD's - hard drive

3. Linear Capture - Raw vs. jpeg - The Rule: expose for the highlights (expose to the right), develop for the shadows

4. Preferences/General/_________.

File/Automate/Picture Package // File/Automate/Contact Sheet II

Edit/Color Settings/Adobe RGB (1998) if working in RGB

5. Adobe Bridge - copying - screen options

6. Adobe Camera Raw - Bottom Left Panel - suggested workflow:

6.1 ADJUST/exposure/shadows (alt/slider-button) - brightness - contrast (S-curve control)

6.2 DETAIL/ luminance smoothing/color noise (200%) - no/minimal sharpening (bridge preferences)

6.3 LENS/chromatic aberration - vignetting

6.4 CURVES - check out the tone-curves menu of presets

6.5 White Balance Tool - look for light gray with detail - Slider: temperature/tint


Digital Blending: How to Achieve an Expanded Tonal Range

tripod / one shot / multiple shots w/o tripod (vanishing point)

One Shot: Fells Point Noir:

1. expose your image twice (or more) in Adobe Raw for the desired fields - and send to the Browser

2. combine the images into one file as separate layers (move-tool - shift-drag)

3. pick global layer - add layer mask in layer palette (hit icon at bottom)

4. click global layer & isolate desired field of layer below (lasso, wand, etc.) by creating a selection -

5. click mask and paint over selection (e.g., burning hole through mask) --


Selections: Smart Feathering/Smoothing/Expanding/Contracting

softening a selection: Create Selection / Quick Mask (QM) / Filter / Blur / Gaussian Blur

smoothing rough edges: Create Selection / QM/Filter/ Noise/Median

expand and contracting: Create Selection / QM / Filter / Other / Minimum or Maximum


Miscellaneous points


Quick Mask Toggling: Q toggles between marching ants and quick-mask-mode

Layer Blending: move the opacity or fill sliders

Increasing a layer effect: duplicate the layer and play with the slider until happy

Selective curving/toning: isolate fields within your image

Test Layer: Levels/ turn up highlights / put at top of document / toggle on when needed

Transform options: edit/transform or right-click


Changing Color to Black & White (Russell Brown Technique)

1. layer/new-adjustment-layer/hue-saturation/change name ("desaturate")/Okay/move saturation slider to zero

2. layer/new-adjustment-layer/hue-saturation/change name ("filter")/change mode to color/Okay/

3. play with the hue slider in the Filter layer / hit edit menu to repeat with colors / play with saturation strength


Sharpening - one choice: the Focal Blade plug-in

FocalBlade - a $50 option - if interested, simply google FocalBlade

another option: nik sharpener Pro 2.0 ($169)


Extracting "Fine Hair" Objects - using Image/Calculations

George Clinton

1. go to channels - determine the two highest contrast channels

2. go back to layers - image/calculations - in source 1 put one channel - in source 2 put the other channel

3. check both invert boxes - go to blending and watch as you hit each mode - look for highest contrast

4. check only top invert box - repeat step 3

5. check only bottom invert box - repeat step 4

6. choose best contrast position from steps 3-6

7. play with opacity % to increase contrast

8. hit okay - go to your new alpha channel in channels - name it with positions you used - duplicate channel

9. zoom in on fine hairs

10. use image/levels to increase contrast while still retaining the fine hairs

11. use image/curves to increase contrast while still retaining the fine hairs

12. hit dodge tool & choose highlights and/or burn tool/shadows - apply where needed for continued high-contrast work

13. hit paintbrush - blacken those areas of the object that you can

14. hit RGB - this puts you in QM mode - do QM work to continue filling in object -

15. toggle in and out of RGB to continue your work

16. hit left icon at bottom (load channel as selection)

17. check to see if the fine hairs are selected - toggling between RGB and the alpha might help view

16. if the fine hairs are not selected, repeat any of the above steps to better refine your contrast levels

17. repeat step 17 - check to assure the selection is of the object - if it isn't, invert it (shift/cntrl/I)

17. hit RGB - turn off your alpha channel

18. go to layers - hit cntrl/J or layer/new/layer-via-copy

19. duplicate the new layer 3 or 4 times! - it will refine missing hairs - merge the new layers


Contrast Control

1. layers/new-adjustment-level/curves -- create an S curve


2. Local Enhancement Contrast for "pop"
filter/sharpen/unsharp-filter
start at: amount: 20% Radius: 50% Threshold: 0%
move the amount slider between 0 and 20% as desired - do not go above 20% -- if you want more, hit okay and repeat the process


Quick Color Management Options

instead of: image/adjustments/[auto levels] [auto contrast] [auto color]

try: layer/new-adjustment-layer/curves/OK/options

menu choices: Find dark & light colors = auto color (usually the best choice - seeks to color correct)

try this reset: shad RGB 20/20/20 - midtones RGB 133 each - highlights 244 each

Enhance per channel contrast = auto levels

Enhance Monochromatic Contrast = auto contrast

Snap Neutral Midtones // clipping .01 - .1 %


Gradient Tool - Filter/Render/Lighting-Effects

Lafayette Gilchrist

1. Gradient tool - toolbar, right column, 6 down (with paint bucket)

2. Filter/Render/Lighting-Effects (must be in 8-bit - image/mode/8-bits)


Liquify Tool - How to Shed a few pounds using Pucker

Nola Gal

Filter/Liquify/Pucker tool

Brush Density - Low: small circle effect - High: large circle effect

Brush Rate - rate of change while stationary only

Show Mesh - grid shows changes


Drop Shadow - Layer/Layer-Style/Blending-Options

Euclid's Retreat

Soft-Proofing for Black-and-White

Try the paper ICC profile first. If this doesn't work:

1. print your image

2. view/proof-setup/custom/spin the device-to-simulate choices and try to match screen with print

3. if you can't match, an adjustment curve may be necessary


Resizing Your Image in the Browser

sizing down: use resample image (bicubic sharp)

sizing up: don't use resample image (bicubic smooth) - check resolution after picking a size (240-360 ppi range)

Scott Kelby's Rule-Breaker suggestion for Upsizing to Large prints: 360 ppi + bicubic sharper



Some Default Shortcuts

cntrl-Z - undo last selection

alt-cntr-Z - undoing previous selections

Q - Quick Mask

cntrl-H - hide selections

Tab - hides/reveals palettes

S - clone tool

L - lasso

J - healing brush

E - eraser

B - paintbrush (x as a toggle between foreground and background color)

z - zoom tool alt-z reduces size shift-z increase size

W - magic want

V - move tool

spacebar moves the image when it exceeds your screen

cntrl-S - save


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