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CAMERAS
point-and-shoots: delay -- optical vs. digital
zooms -
noise at 400 - icon
metering modes
digicams - shutter delay
digital SLR's - canon // nikon
pixels vs. sensor
use the hood!
http://www.steves-digicams.com
-- http://dpreview.com
Service Photo (local) // B&H Photo (web)
Luminous-Landscape.com
http://lubowphotography.com/technical.htm
LIGHT
early morning, late afternoon: slanting shadows,
drama
-- good for landscape
cloudy: big umbrella
window: soft/strong half for portrait
Monet: not of cathedrals, of light
noon: harsh, contrasty, shadows under eyes, etc.
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FORMATS
JPG - compressed - lossy -
various degrees of JPG
the camera does the sharpening, white balance, contrast, saturation
smaller files, more on a card
snapshots, news images: more than sufficient quality
quicker to shoot
image prints fine, but if worked heavily in PS: degradation
RAW
true digital negative - free to set and reset
variables
16 bit vs. 8 bit
not compressed - most data available
set white balance, etc. later
TIF - uncompressed working format
Storage: Gold Archival CD's -- DVD's -- External drive
LENSES
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wide: 28mm-35mm
architecture/landscape/street-scenes
wider angle of view
greater depth of field
distortion in the forefront [wide-angle]
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standard - 35mm-70mm
50 - your naked eye -- some would argue 35
Cartier Bresson: only 35 for this reason [Cartier-Bresson] [H Leonard -
Dexter
G]
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telephoto: 70mm-400mm
reduces depth of field - subject stands out, hence good portrait lens
blurs background
brings main subject closer
compresses the image, layers it
landscapes: far away - arranges mountains like layers, stacked one
behind
the other
See Tuscan Dawn
in portraits it flattens features like large noses
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image stabilization
camera shake: the more the magnification, the
more the
shake disturbs
Reciprocity rule: 1 over the focal length
24 mm 1/30th
28 mm 1/30th
50mm 1/60th
90mm 1/125th
135mm 1/125
200mm 1/250
filters: UV filter
polarizing filter
Pixels
pixels: tiny squares of information
Georges Seurat - Pointillism (French Neo-Impressionism)
when publishing a photo - 2 media: the web, the print
web: monitor displays images at 72 ppi - with clarity
if an image has 72 ppi it will be: size x (1 square inch)
if an image has 144 ppi, it will be: size 2x (2 square inches)
a print: 72 ppi will not do
300 ppi - 240-360
higher than 360: no: printer driver works at
360/300/240
the higher the ppi, the larger your print can be w/o degradation
a given resolution will produce a given size print at a given ppi
[Chart
A1 Resolution Chart]
to enlarge a print beyond native resolution: print at less pixels
per
inch (upsizing) - or use a fractal program (upsampling) -- either way:
degradation
EXPOSURE
ISO / APERTURE / SHUTTER SPEED
film: plastic with light-sensitive chemicals (grains of silver halide)
--
shutter opens at a given aperture - exposes film to light - chemical
reaction
sensor: pixels instead of chemicals
properly exposed image: a given amount of light to achieve the visual
that
you want
the variables that control the light: ISO, aperture, shutter speed
bucket - many ways to fill a bucket
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Visual charts at: as given in class
ISO: (Internat'l Orzn for Standrdzn)
controls chip sensitivity to light
100 ISO - slow -- less sensitive to light, so requires longer shutter
speed
to achieve a given value
200 ISO - faster -- needs ½ the shutter speed time that 100
needs to
achieve a given value -
400 ISO - needs ½ the time that 200 needs - twice as fast as 200
1600 very fast - very sensitive to light, so requires less time to
achieve
a given exposure value
example:
ISO 100 -- 1/30th to achieve given value
ISO 200 -- 1/60th to achieve same value
ISO 400 - 1/125th to achieve same value
ISO 800 - 1/250th to achieve same value
ISO 1600 -- 1/500th to achieve same value
doubling an ISO value doubles the chip's sensitivity to light by an F
stop
- (the size of the aperture)
the greater the ISO, the more the noise!
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APERTURE: a diaphragm that opens/closes to
allow/disallow
light
to hit the sensor
[Chart A2-Apertures]
The Histogram - informs you of your dynamic range
a given subject needs a given amount of light for a proper exposure
to get that amount you use aperture and shutter speed
goal: to keep the aperture open just enough for the right amount of
light
to hit the sensor
recipricol relationship between aperture and shutter speed
-- law of reciprocity -- "equivalent value" --
opening the aperture by "one stop" and decreasing the shutter speed by
one
stop equals the same exposure
[Chart A3-Same-Exposure-Settings]
[Chart A4 F-stops Apertures Speeds]
further example:
| F1 (largest opening) |
1/1000 second |
| F1.4 |
1/500 second |
| F2 |
1/250 second |
| F2.8 |
1/125 second |
| F4 |
1/60 second |
| F5.6 |
1/30 second |
| F8 |
1/15 second |
| F11 |
1/8 second |
| F16 |
1/4 second |
| F22 |
1/2 second |
| F32 (smallest opening) |
1 second |
F1 Largest opening 1/1000 second ("at a thousand")
f/2.8 large opening - "2.8 is great" -- the faucet is wide open - big
pipe
for the water (i.e., the light)
f/32 small opening - the faucet is very small --
straw
for the water (i.e.,
the light)
Imagine two apertures:
to get the same amount of light in each scenario, which opening has to
stay
open longer?
the small one
recap:
exposure: light passing through a given-size hole
for a
given time
aperture: size of the hole or shutter opening
the aperture is measured in F-Stops or Stops
shutter speed: the amount of time the shutter is open
ISO revisited
[Chart A5 ISO F-stops speeds]
[Chart A6 ISO changes]
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Exercise 1
You're at a concert - shooting George Clinton - at:
F/2.8 (your fastest aperture)
shutter speed of 15 (i.e., 1/15th of a second)
ISO 100
what's the problem?
what you can do?
Excercise 2
You're at the zoo - shooting a pacing puma - at:
F/16
shutter speed of 1000
ISO 1600
Is there a problem?
Appropriate Shutter Speeds
street scene: 1/60th 1/125th
person walking 1/125 or 1/250
person running 1/500 or 1/1000
closer to camera = need faster speed
landscapes: wide aperture so slow speed so: tripod
DEPTH OF FIELD
Depth of Field is controlled by (1) aperture, (2)
focal
length (mm) and (3)
proximity of the subject
[Chart A7 Depth of Field]
one-third in front of the focus and two-thirds behind
1. The wider or more open the lens (F2.8) the
smaller
the depth of field.
So an aperture of 2.8 will produce a shallow depth of field.
An
aperture of 22 will produce a greater depth of field.
landscape shooters // F22 is slow! /tripod
eye test - through tiny hole in fingers
2. focal length. the wider the lens, the greater the depth of field
that
you capture -- street/landscape
telephoto zoom: shallow
3. The closer the subject, the more shallow the depth of field
F2.8 at 125 equals F22 at ½
at ½ second you need a tripod or the like
IMPROVING RESULTS
Bracketing: shooting same image at
different speeds or F-stops
to get best exposure
Use Exposure Compensation: -3EV -2EV -1EV 0 +1EV
+2EV +3V
Focus Lock: focus on subject, lock focus, recompose
Metering:
zone system
1. Matrix or Evaluative
2. Partial or Spot
3. Center Weighted
Use Exposure Lock! -- expose subject, lock exposure, recompose image to
satisfaction, shoot
Miscellaneous:
fill flash
hit the eyes
check your histogram
COMPOSITION
arrangement of space - creating relationships between the objects and
spaces
in your photo -
like notes in a symphony: choose your notes
Rule 1: All rules have exceptions and can be broken - follow your
intuition
or "gut" first
Rule of Thirds [rainrider]
know your focal point -- know what your subject is --
dominant
object
- don't have 2 compete
primary focal point: simple portrait // fuzzy
background
secondary focal points: cabin against mountains -- [capa-rudy-valle]
selective focus - depth of field
keep it simple -
keep simple background for portrait so as not to distract
a spot, specular light can distract
one person, car, horse, whatever too many
three is pleasing, four is often too much
horizontal or vertical
watch where you "amputate"
watch the background - is a pole sticking out of your subject's head?
Leading Lines - leading the eye to an object or into the photo [Welcome]
framing - an overhanging branch, a window, etc
[Fred Hersh] [Stairway to Light] [Cartier-Bresson_Arenes de Valence]
dramatic angles/contrasts - think graphic design [Cartier-Bresson
Sifnos,
Grece 1961]
eye level on children, animal, portraits - immediate intimacy
fill the frame [figure on beach, beach can swallow her]
be mindful of relationships
shoot appearances, not objects -- the gestalt
use space to make the viewer think
people/cars/boats move into space [Rainrider]
only show people the good stuff
portrait -
try a window
70-105 narrows a person, more pleasant, -- good for portrait
double chin: ask to raise head
sensitive to bald spot: shoot up at them
stance: crossed arms not usually relaxed, confrontational
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